

Mine is a guide to skills distribution for high level people (as it's said in the introduction), not a guide about gem types and strategies for levels (you need to check out the basic guide and the extreme end game guide for those). so you can't really start mana gems on those levels(unless perhaps wait until stronger, then go back to that level), or else you will lose within the early waves.Īlso why not poison and suppression and armor tearing gems? many enemies have high regen, armor, combined with millions of hp, take like no damage. also some levels are strong early, and weak later. basically saying mana gems and blood bound, ect, are ideal? and those other skills such as true colors, ect being ideal?īut i couldn't understand how much of each gem you suggested, or if it is better to have many or just 1 kill gem. Turbulence - increased maximum damage for all gems +40% at level 10.Originally posted by ucan'tbanmeihave2smurfs:forgive my comment, you can delete your first reply my comment wasn't constructive.Radiance - increased range for all gems +20% at level 10.Recharge - increased firing speed for all gems +24% at level 10.Resonance - increased minimum damage for all gems +32% at level 10.Prismatic Gem Mastery - increased range, damage and firing speed for gems with all 8 base components +30% at level 10.Pure Gem Mastery - increased range, damage and firing speed for gems with one base component +40% at level 10.Dual Gem Mastery - increased range, damage and firing speed for gems with two base components +60% at level 10.



Flexible Pool - decreased mana cost of Mana Pool spell -20% at level 10.Focus - more initial mana +210% more initial mana at level 10.Enhanced Pool - more maximum mana +100% max mana at level 10.Maxing out a skill requires 36 points to max out all 28 skills, the player will need 1008 points, meaning they need to hit over level 200.
#GEMCRAFT LABYRINTH SKILLS GUIDE SERIES#
Skill point cost per level, starting from 1, progresses like this - 5, 4, 3, 2, 2, 2, 3, 4, 5, 6. Gemcraft labyrinth strategy guide series (If you're feeling nervy you can adjust the battle settings before each level to do increase the difficulty in various ways to earn a bonus experience modifier.) With each successful battle you'll gain experience points and level up based on how well you did, which grants you skill points to spend.
